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5THD-7.PZS
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Wrap
INI File
|
1999-05-25
|
18KB
|
1,106 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 9
Major = 20
Minor = 15
EndScen01 = 5,REACH -257,1075,117,1449
EndScen02 = 10,REACH -1105,870,-905,1070
EndScen03 = 1,DESTROY AFV
[ARTILLERY_MISSIONS]
[AIRSTRIKE_MISSIONS]
[RENDERING]
MaxZ = 4800
Weather = Overcast
[TERRAIN]
Map = 5THD-7-T
Surface = 5THD-7-S
Amplitude = 110
Set = Winter
[LANDSCAPE1]
Image = Tree2
Width = 64
Height = 128
Area = -1057, 1025, -1056, 1026
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree2
Width = 64
Height = 128
Area = -1120, 1012, -1119, 1013
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree2
Width = 64
Height = 128
Area = -1181, 1011, -1180, 1012
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree2
Width = 64
Height = 128
Area = -1141, 896, -1140, 897
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree2
Width = 64
Height = 128
Area = -1095, 887, -1094, 888
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree2
Width = 64
Height = 128
Area = -865, 922, -864, 923
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree2
Width = 64
Height = 128
Area = -906, 902, -905, 903
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree2
Width = 64
Height = 128
Area = -922, 1026, -921, 1027
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree2
Width = 64
Height = 128
Area = -947, 1062, -946, 1063
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree2
Width = 64
Height = 128
Area = -960, 897, -959, 898
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree2
Width = 64
Height = 128
Area = -872, 995, -871, 996
Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree2
Width = 64
Height = 128
Area = -1257, 910, -1256, 911
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree2
Width = 64
Height = 128
Area = -1207, 947, -1206, 948
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree2
Width = 64
Height = 128
Area = -1171, 876, -1170, 877
Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree2
Width = 64
Height = 128
Area = -1226, 825, -1225, 826
Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree2
Width = 64
Height = 128
Area = -1252, 797, -1251, 798
Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree2
Width = 64
Height = 128
Area = -1231, 787, -1230, 788
Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree2
Width = 64
Height = 128
Area = -1295, 907, -1294, 908
Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree2
Width = 64
Height = 128
Area = 1478, 501, 1479, 502
Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree2
Width = 64
Height = 128
Area = 1423, 520, 1424, 521
Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree2
Width = 64
Height = 128
Area = 1428, 437, 1429, 438
Count = 1
Distribution = RANDOM
[LANDSCAPE22]
Image = Tree2
Width = 64
Height = 128
Area = 1423, 382, 1424, 383
Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree2
Width = 64
Height = 128
Area = 1320, 400, 1321, 401
Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree2
Width = 64
Height = 128
Area = 1320, 427, 1321, 428
Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree2
Width = 64
Height = 128
Area = 1255, 430, 1256, 431
Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree2
Width = 64
Height = 128
Area = 1261, 487, 1262, 488
Count = 1
Distribution = RANDOM
[LANDSCAPE27]
Image = Tree2
Width = 64
Height = 128
Area = 1295, 507, 1296, 508
Count = 1
Distribution = RANDOM
[LANDSCAPE28]
Image = Tree2
Width = 64
Height = 128
Area = 1325, 511, 1326, 512
Count = 1
Distribution = RANDOM
[LANDSCAPE29]
Image = Tree2
Width = 64
Height = 128
Area = 1235, 520, 1236, 521
Count = 1
Distribution = RANDOM
[LANDSCAPE30]
Image = Tree2
Width = 64
Height = 128
Area = 1191, 552, 1192, 553
Count = 1
Distribution = RANDOM
[LANDSCAPE31]
Image = Tree2
Width = 64
Height = 128
Area = 1190, 436, 1191, 437
Count = 1
Distribution = RANDOM
[FOREST1]
Location = -1552, 255
Radius = 100
Plant1 = Tree1,64,128
[FOREST2]
Location = -1935, -136
Radius = 100
Plant1 = Tree1,64,128
[FOREST3]
Location = -1080, 1865
Radius = 100
Plant1 = Tree1,64,128
[FOREST4]
Location = -2025, -1365
Radius = 100
Plant1 = Tree1,64,128
[FOREST5]
Location = -1210, 147
Radius = 100
Plant1 = Tree1,64,128
[FOREST6]
Location = -1485, -421
Radius = 100
Plant1 = Tree1,64,128
[FOREST7]
Location = -130, 2220
Radius = 100
Plant1 = Tree1,64,128
[FOREST8]
Location = -1870, -801
Radius = 100
Plant1 = Tree1,64,128
[FOREST9]
Location = -740, 1455
Radius = 100
Plant1 = Tree1,64,128
[FOREST10]
Location = 750, -1695
Radius = 100
Plant1 = Tree1,64,128
[FOREST11]
Location = 1320, -985
Radius = 100
Plant1 = Tree1,64,128
[FOREST12]
Location = 1125, 0
Radius = 100
Plant1 = Tree1,64,128
[FOREST13]
Location = -2207, -575
Radius = 100
Plant1 = Tree1,64,128
[FOREST14]
Location = 1505, 605
Radius = 70
Plant1 = Tree1,64,128
[FOREST15]
Location = 1535, 337
Radius = 60
Plant1 = Tree1,64,128
[FOREST16]
Location = 1395, -665
Radius = 100
Plant1 = Tree1,64,128
[FOREST17]
Location = 140, 1825
Radius = 100
Plant1 = Tree1,64,128
[FOREST18]
Location = -345, 1850
Radius = 100
Plant1 = Tree1,64,128
[FOREST19]
Location = 565, 2290
Radius = 100
Plant1 = Tree1,64,128
[FOREST20]
Location = -1125, 782
Radius = 65
Plant1 = Tree1,64,128
[FOREST21]
Location = -890, 817
Radius = 58
Plant1 = Tree1,64,128
[FOREST22]
Location = -827, 1077
Radius = 65
Plant1 = Tree1,64,128
[FOREST23]
Location = -1132, 1102
Radius = 53
Plant1 = Tree1,64,128
[FOREST24]
Location = -1275, 1335
Radius = 100
Plant1 = Tree1,64,128
[FOREST25]
Location = 2150, 2285
Radius = 70
Plant1 = Tree1,64,128
[FOREST26]
Location = 1675, 1720
Radius = 100
Plant1 = Tree1,64,128
[FOREST27]
Location = 2000, 1605
Radius = 100
Plant1 = Tree1,64,128
[FOREST28]
Location = 1211, 1090
Radius = 100
Plant1 = Tree1,64,128
[FOREST29]
Location = 1525, 925
Radius = 100
Plant1 = Tree1,64,128
[FOREST30]
Location = -535, 2200
Radius = 100
Plant1 = Tree1,64,128
[FOREST31]
Location = 1875, 2000
Radius = 60
Plant1 = Tree1,64,128
[FOREST32]
Location = 2345, 1970
Radius = 70
Plant1 = Tree1,64,128
[FOREST33]
Location = 1201, 322
Radius = 70
Plant1 = Tree1,64,128
[FOREST34]
Location = 1645, 55
Radius = 100
Plant1 = Tree1,64,128
[FOREST35]
Location = 1565, -295
Radius = 100
Plant1 = Tree1,64,128
[FOREST36]
Location = 1210, -195
Radius = 100
Plant1 = Tree1,64,128
[FOREST37]
Location = 1000, -650
Radius = 100
Plant1 = Tree1,64,128
[FOREST38]
Location = 975, -1120
Radius = 100
Plant1 = Tree1,64,128
[FOREST39]
Location = 1105, -1860
Radius = 100
Plant1 = Tree1,64,128
[FOREST40]
Location = 825, -2365
Radius = 100
Plant1 = Tree1,64,128
[FOREST41]
Location = 1345, -1305
Radius = 100
Plant1 = Tree1,64,128
[FOREST42]
Location = 1271, 585
Radius = 48
Plant1 = Tree1,64,128
[FOREST43]
Location = 440, -2210
Radius = 100
Plant1 = Tree1,64,128
[FOREST44]
Location = -1295, 1007
Radius = 65
Plant1 = Tree1,64,128
[STRUCTURE1]
Mesh = inn
Location = -37, 1312
Orientation = EAST
[STRUCTURE2]
Mesh = inn
Location = -150, 1225
Orientation = SOUTH
[STRUCTURE3]
Mesh = Factory
Location = -111, 1211
Orientation = WEST
[STRUCTURE4]
Mesh = OrtChrch
Location = 5, 1205
Orientation = EAST
[STRUCTURE5]
Mesh = BrickHos
Location = -160, 1295
Orientation = NORTH
[STRUCTURE6]
Mesh = BrickHos
Location = 65, 1232
Orientation = SOUTH
[STRUCTURE7]
Mesh = BrickHos
Location = -107, 1137
Orientation = WEST
[STRUCTURE8]
Mesh = HouseG
Location = -27, 1096
Orientation = EAST
[STRUCTURE9]
Mesh = HouseG
Location = 130, 1235
Orientation = EAST
[STRUCTURE10]
Mesh = HouseG
Location = 20, 1291
Orientation = NORTH
[STRUCTURE11]
Mesh = HouseG
Location = -112, 1360
Orientation = WEST
[STRUCTURE12]
Mesh = HouseG
Location = -190, 1232
Orientation = SOUTH
[STRUCTURE13]
Mesh = houseWD
Location = -50, 1070
Orientation = SOUTH
[STRUCTURE14]
Mesh = houseWD
Location = 105, 1207
Orientation = SOUTH
[STRUCTURE15]
Mesh = houseWD
Location = -142, 1117
Orientation = WEST
[STRUCTURE16]
Mesh = houseWD
Location = -182, 1312
Orientation = NORTH
[STRUCTURE17]
Mesh = houseWD
Location = 36, 1321
Orientation = NORTH
[STRUCTURE18]
Mesh = HutB
Location = 61, 1297
Orientation = EAST
[STRUCTURE19]
Mesh = HutB
Location = -210, 1201
Orientation = SOUTH
[STRUCTURE20]
Mesh = HutB
Location = -105, 1322
Orientation = SOUTH
[STRUCTURE21]
Mesh = HutB
Location = -106, 1077
Orientation = SOUTH
[STRUCTURE22]
Mesh = FactoryA
Location = -17, 1296
Orientation = EAST
[STRUCTURE23]
Mesh = FactoryA
Location = -122, 1176
Orientation = EAST
[STRUCTURE24]
Mesh = farm
Location = -131, 1096
Orientation = EAST
[STRUCTURE25]
Mesh = farm
Location = -137, 1337
Orientation = EAST
[STRUCTURE26]
Mesh = farm
Location = -231, 1221
Orientation = EAST
[STRUCTURE27]
Mesh = h20twr
Location = -17, 1307
Orientation = NORTH
[STRUCTURE28]
Mesh = h20twr
Location = -151, 1202
Orientation = NORTH
[STRUCTURE29]
Mesh = h20twr
Location = -162, 1192
Orientation = NORTH
[STRUCTURE30]
Mesh = Rdhouse
Location = -41, 1352
Orientation = EAST
[STRUCTURE31]
Mesh = Rdhouse
Location = -112, 1292
Orientation = NORTH
[STRUCTURE32]
Mesh = Rdhouse
Location = -42, 1127
Orientation = EAST
[STRUCTURE33]
Mesh = school
Location = -22, 1182
Orientation = SOUTH
[STRUCTURE34]
Mesh = BrickHos
Location = 1285, 435
Orientation = SOUTH
[STRUCTURE35]
Mesh = HouseG
Location = 1440, 492
Orientation = NORTH
[STRUCTURE36]
Mesh = houseWD
Location = 1435, 417
Orientation = SOUTH
[STRUCTURE37]
Mesh = houseWD
Location = 1318, 485
Orientation = NORTH
[STRUCTURE38]
Mesh = HutB
Location = 1470, 436
Orientation = EAST
[STRUCTURE39]
Mesh = HutB
Location = -942, 920
Orientation = SOUTH
[STRUCTURE40]
Mesh = HouseG
Location = -1076, 990
Orientation = NORTH
[STRUCTURE41]
Mesh = houseWD
Location = -1070, 920
Orientation = SOUTH
[STRUCTURE42]
Mesh = houseWD
Location = -910, 937
Orientation = EAST
[STRUCTURE43]
Mesh = houseWD
Location = -940, 992
Orientation = NORTH
[STRUCTURE44]
Mesh = farm
Location = -1101, 932
Orientation = EAST
[STRUCTURE45]
Mesh = Wind
Location = -291, -446
Orientation = EAST
[STRUCTURE46]
Mesh = Wind
Location = -277, -356
Orientation = EAST
[STRUCTURE47]
Mesh = Wind
Location = -217, -403
Orientation = EAST
[STRUCTURE48]
Mesh = HouseG
Location = -222, -343
Orientation = SOUTH
[STRUCTURE49]
Mesh = houseWD
Location = -332, -413
Orientation = WEST
[STRUCTURE50]
Mesh = houseWD
Location = -240, -453
Orientation = SOUTH
[BRIDGE1]
Mesh = BridgeSt
Location = -1006, 962
Orientation = EAST
[BRIDGE2]
Mesh = BridgeSt
Location = 1373, 462
Orientation = EAST
[TANK_PLATOON1]
Commander = AI
Name = T-34C 1
Class = VETERAN
Alignment = ALLIED
Nationality = RUSSIAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-1422,682
Order3 = WayPt,-1335,770
Order4 = WayPt,-1240,865
Order5 = WayPt,-1140,965
Order6 = WayPt,-1040,965
Order7 = WayPt,-1005,965
Order8 = WayPt,-967,965
Order9 = WayPt,-825,965
Order10 = WayPt,-715,965
Order11 = Attack,ALL
Order12 = WayPt,-565,1115
Order13 = WayPt,-420,1260
Order14 = WayPt,-170,1260
Order15 = Attack,ALL
[TANK11]
Type = T-34c
Location = -1500, 605
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK12]
Type = T-34c
Location = -1536, 605
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK13]
Type = T-34c
Location = -1573, 605
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TANK_PLATOON2]
Commander = AI
Name = T-34C 4
Class = VETERAN
Alignment = ALLIED
Nationality = RUSSIAN
Order1 = Reserve,MINUTES 2
Order2 = Attack,ALL,Commitment:64
Order3 = WayPt,-1657,602
Order4 = WayPt,-1502,602
Order5 = WayPt,-1395,710
Order6 = WayPt,-1305,800
Order7 = WayPt,-1225,880
Order8 = WayPt,-1140,965
Order9 = WayPt,-1055,965
Order10 = WayPt,-1005,965
Order11 = WayPt,-950,965
Order12 = WayPt,-825,965
Order13 = WayPt,-715,965
Order14 = WayPt,-485,965
Order15 = WayPt,-285,965
Order16 = WayPt,-65,965
Order17 = Attack,ALL
[TANK21]
Type = T-34c
Location = -1797, 602
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK22]
Type = T-34c
Location = -1835, 602
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK23]
Type = T-34c
Location = -1877, 602
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TANK_PLATOON3]
Commander = HUMAN
Name = T-34C 5
Class = VETERAN
Alignment = ALLIED
Nationality = RUSSIAN
Order1 = WayPt,-1580,602
Order2 = WayPt,-1505,602
Order3 = WayPt,-1322,785
Order4 = WayPt,-1142,965
Order5 = WayPt,-1042,965
Order6 = WayPt,-1002,965
Order7 = WayPt,-960,965
Order8 = WayPt,-720,965
Order9 = WayPt,-575,1110
Order10 = WayPt,-420,1265
Order11 = WayPt,-270,1415
Order12 = WayPt,-35,1415
[TANK31]
Type = T-34c
Location = -1645, 602
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK32]
Type = T-34c
Location = -1682, 602
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK33]
Type = T-34c
Location = -1722, 602
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[AFV_PLATOON1]
Name = StuGIIIG 17
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Reserve,MINUTES 1
Order2 = Attack,ALL,Commitment:64
Order3 = WayPt,1165,860
Order4 = WayPt,975,1050
Order5 = WayPt,765,1260
Order6 = WayPt,360,1260
Order7 = Attack,ALL
Order8 = WayPt,-35,1260
Order9 = Attack,ALL
[AFV11]
Type = StuGIIIG
Location = 1165, 565
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[AFV12]
Type = StuGIIIG
Location = 1166, 552
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[AFV13]
Type = StuGIIIB
Location = 1165, 540
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[AFV_PLATOON2]
Name = StuGIIIB 18
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,1165,860
Order3 = WayPt,970,1055
Order4 = WayPt,696,1057
Order5 = WayPt,435,1055
Order6 = WayPt,170,1055
Order7 = Attack,ALL
[AFV21]
Type = StuGIIIB
Location = 1165, 625
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[AFV22]
Type = Marder
Location = 1165, 610
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[CONVOY1]
Name = Truck 7
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-705,85
Order3 = WayPt,-395,395
Order4 = WayPt,-75,715
Order5 = WayPt,-75,985
Order6 = WayPt,-75,1265
Order7 = WayPt,395,1265
Order8 = WayPt,775,1265
Order9 = WayPt,1165,875
Order10 = WayPt,1165,485
Order11 = Withdraw,1665,465
[TRUCK11]
Type = Opel
Location = -1002, -212
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TRUCK12]
Type = Opel
Location = -1022, -231
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TRUCK13]
Type = Opel
Location = -1046, -252
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TRUCK14]
Type = Opel
Location = -1065, -275
Orientation = SOUTH
Name = Unit 3
Crew = 80,80,80,80
Texture = Winter
[AT_GUN1]
Type = Ger50ATBunker
Location = -185, 1290
Orientation = EAST
Name = 50-AT 11
Class = REGULAR
Alignment = AXIS
Nationality = GERMAN
Crew = 75,75,75,75
Order1 = Attack,ALL
[AT_GUN2]
Type = Ger50ATBunker
Location = -1150, 925
Orientation = EAST
Name = 50-AT 14
Class = REGULAR
Alignment = AXIS
Nationality = GERMAN
Crew = 75,75,75,75
Order1 = Attack,ALL
[AT_GUN3]
Type = Ger50ATBunker
Location = 1196, 465
Orientation = EAST
Name = 50-AT 15
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG1]
Type = GerBunkerMG2
Location = 1175, 446
Orientation = EAST
Name = MG 6
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG2]
Type = GerBunkerMG2
Location = -232, 1201
Orientation = EAST
Name = MG 8
Class = REGULAR
Alignment = AXIS
Nationality = GERMAN
Crew = 75,75,75,75
Order1 = Attack,ALL
[MG3]
Type = GerBunkerMG2
Location = -1175, 962
Orientation = EAST
Name = MG 9
Class = REGULAR
Alignment = AXIS
Nationality = GERMAN
Crew = 75,75,75,75
Order1 = Attack,ALL
[MG4]
Type = GerBunkerATR
Location = -160, 1311
Orientation = EAST
Name = ATR 12
Class = REGULAR
Alignment = AXIS
Nationality = GERMAN
Crew = 75,75,75,75
Order1 = Attack,ALL
[MG5]
Type = GerBunkerATR
Location = -1131, 982
Orientation = EAST
Name = ATR 13
Class = REGULAR
Alignment = AXIS
Nationality = GERMAN
Crew = 75,75,75,75
Order1 = Attack,ALL
[MG6]
Type = GerBunkerATR
Location = 1252, 445
Orientation = EAST
Name = ATR 16
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL